If a player would exceed 100 LP, but would fall back below 100 LP after the penalty is applied, they do not promote. The penalty value is based off of game factors such as performance and time. You learn more from your losses and the victories are oh so sweet. Despite its increased difficulty, ranked is also much more exhilarating and gratifying. Punishment (Ranked match): A loss is added to the player's history and will mark the player with penalty that reduces their LP gains for their next few ranked games. Ranked queue is quite serious, the players you run into will be trying harder and more sharp than the ones you face in normal games.Punishment (Normal match): A leave is added to the player's history and will mark the player with penalty that reduces their LP gains for their next few ranked games.Punishment (All matches): No XP granted for the abandoned game.If a game doesn't end (for example for server issues, or because every player left the match), no penalties are given out. The LeaverBuster system will automatically kick players who remain idle for 5 minutes. However, queue timeout offenses do not reset. This counter is shared in both ranked and normal queue, and resets after 8 hours without leaving during champion select. 2nd and following offenses - Player loses 10 League Points.1st offense - Player loses 3 League Points.5 offenses or more - Player is unable to join the matchmaking queue for 20 minutes.2nd and following offenses - Player is unable to join the matchmaking queue for 15 minutes.1st offense - Player is unable to join the matchmaking queue for 6 minutes.Cancelling the low priority, declining or not accepting a match will also result in the timer being reset. If another player dodges, the timer will not reset and the player will resume their place in queue. If the player dodges in champion select while in low priority queue, the timer will reset. These types of groups tend to leave the remaining solo queue player. Alongside the 5-stack changes, we are also removing 4-stacks from the Competitive queue. Playing with any player below Radiant automatically reduces your potential RR by 90. While low priority queue apply to Co-Op vs AI game modes, playing these matches don't seem to reduce the amount of games you have to achieve in order to get rid of the restriction. At minimum, a 75 RR reduction will be applied to all 5-stacks including a member from these ranks. Tier 7: 15 minute queue delay for 5 games + 2 week queue lockout.Tier 6: 15 minute queue delay for 5 games + 7 day queue lockout.Tier 5: 15 minute queue delay for 5 games + 3 day queue lockout.Tier 4: 15 minute queue delay for 5 games + 24 hour queue lockout.Tier 3: 15 minute queue delay for 5 games.Tier 2: 10 minute queue delay for 5 games.Tier 1: 5 minute queue delay for 5 games.These delays and lockouts apply to all queues except for Clash and TFT. Continuous leaving or idling will increase the AFK tier by 1. While in low priority queue, players will have to wait an additional 5 minutes before being able to queue up for a match.
![ranked joust auto queue ranked joust auto queue](https://i.ytimg.com//vi/_F07sdrcWeQ/sddefault.jpg)
After leaving or idling in several games, players will be placed in low priority queue for 5 games.